[en]
MENU_SELECT_CHAR = Select Character:
MENU_EXIT = Exit
MENU_MORE = More
MENU_BACK = Back
MENU_EQUIPMAIN = Equip: Main Menu
MENU_EQUIPPRIM = Equip: Primary Weapons
MENU_EQUIPSECONDARY = Equip: Secondary Weapons
MENU_EQUIPARMOR = Equip: Armor
MENU_EQUIPNADE = Equip: Grenades
MENU_NEWW = New Weapons
MENU_PREVS = Previous Setup
MENU_DONTSHOW = 2+Don't show menu again

MENU_ALLNADES = All Grenades
MENU_NONADES = No Grenades
MENU_ARMORYES = Yes, armor up
MENU_ARMORNO = No Armor

CHAT_EQUIPREENABLE = Type ^"guns^" in chat to re-enable your equip menu.
CHAT_ALREADYGUNS = Your equip menu is already enabled.
CHAT_USEDCHAR = Your changecharacter menu is already enabled.

TXT_CHRISTA_RESCUED = Christabella was rescued by the humans!
TXT_MONSTERS_WIN = Monsters carried all humans to the hell!
TXT_HUMANS_WIN = Humans banned all monsters back to the hell!

HUD_INTO_HELL = You are now in the hell!
HUD_BACK_HELL = You are now back in the nightmare!

MENU_MAIN = Main Menu
MENU_CHANGECHAR = Choose a monster
MENU_OBJ = Help Gameobjectives
MENU_COM = Commands List
MENU_CRED = Credits
MENU_DEMAP = DE_ Maps Help
MENU_CSMAP = CS_ Maps Help
MENU_ASMAP = AS_ Maps Help

TXT_VINCENT_DIED = Vincent died!
TXT_VINCENT_RESCUED = Vincent was rescued by the humans!

MOTD_DEHELP :
Bombspot-Maps (DE_ Maps) have a complete new gameobjective with the 	Silent Hill mod.<br />
After the second dimension appear, Christabella the mother from the 	humans (CTs), will get visible.<br />
Now the monsters (Ts) mission is to kill Christabella before the 	round ends.<br />
Humans have to protect Christabella.<br />
Christabella spawns every dimension switch on a random bombspot.
:

MOTD_CSHELP :
Hostage-Maps (CS_ Maps) also have a complete new gameobjective with the Silent Hill mod. <br />
After the second dimension appear, Christabella the mother from the humans (CTs), will get visibile.<br />
Christabella spawns every time on the same hostagespot.<br />
The humans (CTs) have to rescue Christabella from the monsters. <br />
The monsters (Ts) have to hinder the humans from doing this. 
:

MOTD_ASHELP :
Vip-Maps (AS_ Maps) have the ^"old^" gameobjective.<br />
Vincent (the vip) get full weapons and decreased speed in the first dimension.<br />
In the second dimension Vincent get his old speed back. <br />
After the VIP reached the rescuezone, the humans win.<br />
The monsters have to hinder the humans from doing this.
:

MOTD_COMMANDS :
These are the available Clientcommands:<br />
<ul>
	<li> /shmenu 	 - Allows you to open the Silent Hill Main Menu
	<li> /help		 - Allows you to open the Silent Hill Help Main Menu
	<li> /changechar - Allows you to change your Monster (Character)
	<li> /guns 	 - Allows you to re-open your guns menu
</ul>
:

CHAT_ENOUGH_REVIVED = You have enough players revived!
CHAT_WASREVIVED = You were revived by a teammate!

[ru]
MENU_SELECT_CHAR = Выбор характера:
MENU_EXIT = Выход
MENU_MORE = Дальше
MENU_BACK = Назад
MENU_EQUIPMAIN = Оружие: Главное меню
MENU_EQUIPPRIM = Оружие: Первичное оружие
MENU_EQUIPSECONDARY = Оружие: Второстепенное оружие
MENU_EQUIPARMOR = Оружие: Броня
MENU_EQUIPNADE = Оружие: Гранаты
MENU_NEWW = Новое оружие
MENU_PREVS = Предыдущий выбор
MENU_DONTSHOW = 2+Не показывать меню

MENU_ALLNADES = Все гранаты
MENU_NONADES = Без гранат
MENU_ARMORYES = Да, с броней
MENU_ARMORNO = Без брони

CHAT_EQUIPREENABLE = напишите ^"guns^" в чат для показа оружейного меню.
CHAT_ALREADYGUNS = Ваше оружейное меню уже показано.
CHAT_USEDCHAR = Ваше меню смены характера уже показано.

TXT_CHRISTA_RESCUED = Christabella был спасен людьми!
TXT_MONSTERS_WIN = Монстры утащили всех людей в ад!
TXT_HUMANS_WIN = Люди прогнали всех монстров назад в ад!

HUD_INTO_HELL = Теперь вы в аду!
HUD_BACK_HELL = Теперь вы вернулись в кошмар!

MENU_MAIN = Главное меню
MENU_CHANGECHAR = Выбор монстров
MENU_OBJ = Помощь по игре
MENU_COM = Список команд
MENU_CRED = Авторы
MENU_DEMAP = Помощь по DE_ картам
MENU_CSMAP = Помощь по CS_ картам
MENU_ASMAP = Помощь по AS_ картам

TXT_VINCENT_DIED = Vincent умер!
TXT_VINCENT_RESCUED = Vincent был спасен людьми!

MOTD_DEHELP :
Bombspot-Maps (DE_ Maps) have a complete new gameobjective with the 	Silent Hill mod.<br />
After the second dimension appear, Christabella the mother from the 	humans (CTs), will get visible.<br />
Now the monsters (Ts) mission is to kill Christabella before the 	round ends.<br />
Humans have to protect Christabella.<br />
Christabella spawns every dimension switch on a random bombspot.
:

MOTD_CSHELP :
Hostage-Maps (CS_ Maps) also have a complete new gameobjective with the Silent Hill mod. <br />
After the second dimension appear, Christabella the mother from the humans (CTs), will get visibile.<br />
Christabella spawns every time on the same hostagespot.<br />
The humans (CTs) have to rescue Christabella from the monsters. <br />
The monsters (Ts) have to hinder the humans from doing this. 
:

MOTD_ASHELP :
Vip-Maps (AS_ Maps) have the ^"old^" gameobjective.<br />
Vincent (the vip) get full weapons and decreased speed in the first dimension.<br />
In the second dimension Vincent get his old speed back. <br />
After the VIP reached the rescuezone, the humans win.<br />
The monsters have to hinder the humans from doing this.
:

MOTD_COMMANDS :
Доступные команды игрока:<br />
<ul>
	<li> /shmenu 	 - Используйте для открытия главного меню
	<li> /help	 - Используйте для открытия главного меню помощи
	<li> /changechar - Используйте для для смены монстров (Характера)
	<li> /guns 	 - Используйте для открытия оружейного меню
</ul>
:

CHAT_ENOUGH_REVIVED = У Вас есть достаточно многие восстановленные игроки!
CHAT_WASREVIVED = Вы были восстановлены товарищем по команде!

[de]
MENU_SELECT_CHAR = Waehle Charakter:
MENU_EXIT = Ausgang
MENU_MORE = Mehr
MENU_BACK = Zurueck
MENU_EQUIPMAIN = Ausruesten: Hauptmenu
MENU_EQUIPPRIM = Ausruesten: Primaer Waffen
MENU_EQUIPSECONDARY = Ausruesten: Sundaer Waffen
MENU_EQUIPARMOR = Ausruesten: Ruestung
MENU_EQUIPNADE = Ausruesten: Granaten
MENU_NEWW = Neue Waffen
MENU_PREVS = Vorherige Einstellung
MENU_DONTSHOW = 2+Schaue menu nicht nochmal

MENU_ALLNADES = Alle Granaten
MENU_NONADES = Keine Granaten
MENU_ARMORYES = Ja, Ruestung auffuellen
MENU_ARMORNO = Keine Ruestung

CHAT_EQUIPREENABLE = Schreibe ^"guns^" in den chat um dein Ausruestungs-Menu wieder zu aktivieren.
CHAT_ALREADYGUNS = Dein Ausruestungs-Menu ist schon aktiviert.
CHAT_USEDCHAR = Dein Charakterauswahl menu ist schon aktiviert.

TXT_CHRISTA_RESCUED = Christabella wurde von den Menschen gerettet!
TXT_MONSTERS_WIN = Alle Menschen wurden zurueck in die Hoelle befoerdert!
TXT_HUMANS_WIN = Alle Monster wurden zurueck in die Hoelle verbannt!

HUD_INTO_HELL = Du bist nun in der Hoelle!
HUD_BACK_HELL = Du bist nun zurueck im Albtraum!

HUD_INTO_HELL = You are now in the hell!
HUD_BACK_HELL = You are now back in the nightmare!

MENU_MAIN = Hauptmenu
MENU_CHANGECHAR = Aender dein Monster
MENU_OBJ = Spielmissionen Hilfe
MENU_COM = Befehlsliste
MENU_CRED = Credits
MENU_DEMAP = DE_ Maps Hilfe
MENU_CSMAP = CS_ Maps Hilfe
MENU_ASMAP = AS_ Maps Hilfe

TXT_VINCENT_DIED = Vincent starb!
TXT_VINCENT_RESCUED = Vincent wurde von den Menschen gerettet!

MOTD_DEHELP :
Bombenplatz-Maps (DE_ Maps) haben eine komplett neue Spielmission integriert.<br />
Nachdem die zweite Dimension erschienen ist, erscheint Christabella, die Anfuehrerin der Menschen (CTs).<br />
Nun ist das Ziel der Monster (Ts) Christabella zu toeten bevor die Runde endet.<br />
Die Menschen muessen Christabella beschuetzen.<br />
Christabella erscheint nach jedem Dimensionswechsel auf einem zufaelligen Bombenplatz.
:

MOTD_CSHELP :
Geisel-Maps (CS_ Maps) haben auch eine komplett neue Spielmission integriert.<br />
Nachdem die zweite Dimension erschienen ist, erscheint Christabella, die Anfuehrerin der Menschen (CTs).<br />
Christabella erscheint jedesmal auf dem selben Geiselplatz.<br />
Die Menschen (CTs) muessen Christabella von den Monstern retten.<br />
Die Monster (Ts) muessen die Menschen daran hindern.
:

MOTD_ASHELP :
Vip-Maps (AS_ Maps) haben die ^"alte^" Spielmission integriert.<br />
Vincent (der VIP) kriegt volle Waffen und seine Laufgeschwindigkeit wird in der ersten Dimension gesenkt. <br />
In der zweiten Dimension bekommt Vincent seine alte Laufgeschwindigkeit zurueck.<br />
Nachdem der VIP die Rettungszone erreicht hat, gewinnen die Menschen.<br />
Die Monster muessen die Menschen daran hindern.
:

MOTD_COMMANDS :
Das sind die derzeitigen verfuegbaren Befehle:<br />
<ul>
	<li> /shmenu 	 - Erlaubt Dir das Silent Hill Hauptmenu zu oeffnen
	<li> /help		 - Erlaubt Dir das Silent Hill Hilfe Hauptmenu zu oeffnen
	<li> /changechar - Erlaubt Dir Dein Monster zu wechseln (Charakter)
	<li> /guns 	 - Erlaubt Dir Dein Waffenmenu nochmal zu oeffnen
:

CHAT_ENOUGH_REVIVED = Du hast genug Spieler wiederbelebt!
CHAT_WASREVIVED = Du wurdest von einem Mitspieler wiederbelebt!

[nl]
MENU_SELECT_CHAR = Selecteer Karakter:
MENU_EXIT = Verlaat
MENU_MORE = Meer
MENU_BACK = Terug
MENU_EQUIPMAIN = Equip: Hoofd Menu
MENU_EQUIPPRIM = Equip: Primaire Wapens
MENU_EQUIPSECONDARY = Equip: Secondaire Wapens
MENU_EQUIPARMOR = Equip: Kogelvrije Vest
MENU_EQUIPNADE = Equip: Granaten
MENU_NEWW = Nieuwe Wapens
MENU_PREVS = Vorige Keuze
MENU_DONTSHOW = 2 + Toon dit menu niet meer

MENU_ALLNADES = Alle Granaten
MENU_NONADES = Geen Granataen
MENU_ARMORYES = Ja, een kogelvrije vest
MENU_ARMORNO = Geen Kogelvrije Vest

CHAT_EQUIPREENABLE = Schrijf ^"guns^" in de chat om jouw equip menu terug te gebruiken.
CHAT_ALREADYGUNS = Jouw equip menu is reeds ingeschakeld.
CHAT_USEDCHAR = Jouw veranderkarakter menu is reeds ingeschakeld.

TXT_CHRISTA_RESCUED = Christabella is gered door de mensen!
TXT_MONSTERS_WIN = Monsters brachten alle mensen naar de hel!
TXT_HUMANS_WIN = Mensen verbande alle monsters terug naar de hel!

HUD_INTO_HELL = Je bent nu in de hel!
HUD_BACK_HELL = Je bent nu terug in de nachtmerrie! 

[lv]
MENU_SELECT_CHAR = Izvelies Telu:
MENU_EXIT = Izeja
MENU_MORE = Vairak
MENU_BACK = Atpakal
MENU_EQUIPMAIN = Aprikojums: Galvenais Menu
MENU_EQUIPPRIM = Aprikojums: Primarie Ieroci
MENU_EQUIPSECONDARY = 
Aprikojums: Sekondarie Ieroci
MENU_EQUIPARMOR = Aprikojums: Brunas
MENU_EQUIPNADE = Aprikojums: Granatas
MENU_NEWW = Jauni Ieroci
MENU_PREVS = Ieprekљeja Izvele
MENU_DONTSHOW = 2+Neradit vairak

MENU_ALLNADES = Visas Granatas
MENU_NONADES = Nevajag Granatas
MENU_ARMORYES = Ja, Vajag Brunas
MENU_ARMORNO = Nevajag Brunas

CHAT_EQUIPREENABLE = Uzraksti ^"guns^" cata , lai atkal redzetu ierocu menu.
CHAT_ALREADYGUNS = Ierocu menu jau ir ieslegts.
CHAT_USEDCHAR = Tavs changecharacter menu ir jau ieslegts.

TXT_CHRISTA_RESCUED = Cilveki izglabuљi Christabellu!
TXT_MONSTERS_WIN = Monstri panemusi visus cilvekus elle!
TXT_HUMANS_WIN = Cilveki izsutiija visus monstrus elle!

HUD_INTO_HELL = Tu esi elle!
HUD_BACK_HELL = Tu esi atpakal murga!

[lt]
MENU_SELECT_CHAR = Pasirinkite veikeja:
MENU_EXIT = Iseiti
MENU_MORE = Toliau
MENU_BACK = Atgal
MENU_EQUIPMAIN = Ginkluote: Pagrindinis meniu
MENU_EQUIPPRIM = Ginkluote: Pirminiai ginklai
MENU_EQUIPSECONDARY = Ginkluote: Antriniai ginklai
MENU_EQUIPARMOR = Ginkluote: Sarvai
MENU_EQUIPNADE = Ginkluote: Granatos
MENU_NEWW = Nauji ginklai
MENU_PREVS = Ankstesnis pasirinkimas
MENU_DONTSHOW = 2+Neberodyti meniu
MENU_ALLNADES = Visos granatos
MENU_NONADES = Jokiu granatu
MENU_ARMORYES = Taip, sarvai imami
MENU_ARMORNO = Jokiu sarvu
CHAT_EQUIPREENABLE = Rasyk ^"guns^" pokalbyje, kad vel ijungtum savo ginkluotes meniu.
CHAT_ALREADYGUNS = Tavo ginkluotes meniu jau yra ijungtas.
CHAT_USEDCHAR = Tavo veikejo keitimo meniu jau yra ijungtas.
TXT_CHRISTA_RESCUED = Zmones prikele Christabella!
TXT_MONSTERS_WIN = Monsters nusiunte visus zmones i pragara!
TXT_HUMANS_WIN = Humans istreme visus monstrus atgal i pragara!
HUD_INTO_HELL = Tu dabar pragare!
HUD_BACK_HELL = Tu dabar kosmare!

[fr]
MENU_SELECT_CHAR = Choisis un personnage:
MENU_EXIT = Sortir
MENU_MORE = Plus
MENU_BACK = Retour
MENU_EQUIPMAIN = Equipement: Menu Principal
MENU_EQUIPPRIM = Equipement: Armes Primaires
MENU_EQUIPSECONDARY = Equipement: Armes Secondaires
MENU_EQUIPARMOR = Equipement: Armure
MENU_EQUIPNADE = Equipement: Grenades
MENU_NEWW = Nouvelles Armes
MENU_PREVS = Sйlection prйcйdente
MENU_DONTSHOW = 2+Ne plus afficher ce menu

MENU_ALLNADES = Toutes les Grenades
MENU_NONADES = Aucune Grenade
MENU_ARMORYES = Oui, de l'Armure
MENU_ARMORNO = Pas d'Armure

CHAT_EQUIPREENABLE = Tape ^"guns^" dans le tchat pour rй-activer le menu d'йquipement.
CHAT_ALREADYGUNS = Ton menu d'йquipement est dйjа activй.
CHAT_USEDCHAR = Ton menu des personnages est dйjа activй.

TXT_CHRISTA_RESCUED = Christabella a йtй dйlivrйe par les humains!
TXT_MONSTERS_WIN = Les monstres ont envoyй tous les humains en enfer!
TXT_HUMANS_WIN = Les humains ont renvoyй tous les monstres en enfer!

HUD_INTO_HELL = Tu es maintenant en enfer!
HUD_BACK_HELL = Tu es revenu dans le cauchemar!

[gr]
MENU_SELECT_CHAR = ????e?e ?a?a?t??a:
MENU_EXIT = ???d??
MENU_MORE = ?e??ss?te?a
MENU_BACK = ??s?
MENU_EQUIPMAIN = ???p??sµ??: K???? ?e???
MENU_EQUIPPRIM = ???p??sµ??: ?as??? ?p?a
MENU_EQUIPSECONDARY = ???p??sµ??: ?e?te?e???ta ?p?a
MENU_EQUIPARMOR = ???p??sµ??: ?a??p??a
MENU_EQUIPNADE = ???p??sµ??: ?e???Я?µЯ?de?
MENU_NEWW = ??a ?p?a
MENU_PREVS = ???????µe?? ??????s?
MENU_DONTSHOW = 2+??? de??e?? t? µe??? ?a??

MENU_ALLNADES = ??e? ?? ?e???Я?µЯ?de?
MENU_NONADES = ??? ?e???Я?µЯ?de?
MENU_ARMORYES = ?a?,???? pa??p??a
MENU_ARMORNO = ??? pa??p??a

CHAT_EQUIPREENABLE = G???e ^"guns^" st? s???t?s? ??a ?a ?a??-e?e???p???se?? t? µe??? t?? e??p??sµ?? s??.
CHAT_ALREADYGUNS = ?? µe??? t?? e??p??sµ?? s?? e??a? ?d? e?e???p???µ???.
CHAT_USEDCHAR = ?? µe??? ep?????? ?a?a?t??a e??a? ?d? e?e???p???µ???.

TXT_CHRISTA_RESCUED = ? Christabella d?as????e ap? t??? a????p???!
TXT_MONSTERS_WIN = ?a t??ata µet?fe?a? ????? t??? a????p??? st?? ???as?!
TXT_HUMANS_WIN = ?? ?????p?? ?ap?ste??a? ??a ta t??ata p?s? st?? ???as?!

HUD_INTO_HELL = ???a e?sa? µ?sa st?? ???as?!
HUD_BACK_HELL = ???a e?sa? p?s? st?? ef???t?! 

[ro]
MENU_SELECT_CHAR = Selecteaza Caracter:
MENU_EXIT = Iesire
MENU_MORE = Mai mult
MENU_BACK = Inapoi
MENU_EQUIPMAIN = Echipament: Meniu
MENU_EQUIPPRIM = Echipament: Arme Primare
MENU_EQUIPSECONDARY = Echipament: Arme Secundare
MENU_EQUIPARMOR = Echipament: Armura
MENU_EQUIPNADE = Echipament: Grenade
MENU_NEWW = Arme Noi
MENU_PREVS = Armele Precedente
MENU_DONTSHOW = 2 + Nu mai arata meniul

MENU_ALLNADES = Toate Grenadele
MENU_NONADES = Fara Grenade
MENU_ARMORYES = Da, si armura
MENU_ARMORNO = Fara armura

CHAT_EQUIPREENABLE = Scrie ^"guns^" in chat sa iti reafisezi meniul cu arme.
CHAT_ALREADYGUNS = Meniul cu echipamente e deja afisat.
CHAT_USEDCHAR = Meniul de schimbare a caracterului e deja afisat.

TXT_CHRISTA_RESCUED = Christabella a fost salvata de catre oameni!
TXT_MONSTERS_WIN = Monstrii au tras toti oamenii in iad!
TXT_HUMANS_WIN = Oamenii au trimis toti monstrii inapoi in iad!

HUD_INTO_HELL = Acum esti in iad!
HUD_BACK_HELL = Acum esti iarasi intr-un cosmar!!!!!

[es]
MENU_SELECT_CHAR = Seleccionar Personaje:
MENU_EXIT = Salir
MENU_MORE = Mas
MENU_BACK = Atras
MENU_EQUIPMAIN = Equipamiento: Menu Principal
MENU_EQUIPPRIM = Equipamiento: Armas Primarias
MENU_EQUIPSECONDARY = Equipamiento: Armas Secundarias
MENU_EQUIPARMOR = Equipamiento: Armadura
MENU_EQUIPNADE = Equipamiento: Granadas
MENU_NEWW = Nuevas Armas
MENU_PREVS = Configuracion Previa
MENU_DONTSHOW = 2+No mostrar el menu de nuevo

MENU_ALLNADES = Todas las Granadas
MENU_NONADES = Sin Granadas
MENU_ARMORYES = Con Armadura
MENU_ARMORNO = Sin Armadura

CHAT_EQUIPREENABLE = Tipea ^"guns^" en el chat para re-activar tu menu de equipamiento.
CHAT_ALREADYGUNS = Tu menu de equipamiento ya esta activado.
CHAT_USEDCHAR = Tu menu para cambiar de personaje ya esta activado.

TXT_CHRISTA_RESCUED = Christabella ha sido rescatada por los humanos!
TXT_MONSTERS_WIN = Los Monstruos se han llevado a todos los humanos al infierno!
TXT_HUMANS_WIN = Los Humanos bloquearon a todos los monstruos de nuevo en el infierno!

HUD_INTO_HELL = Ahora estas en el infierno!
HUD_BACK_HELL = Ahora estas de regreso en la pesadilla! 